Chapter 128 The decisive battle with Ironforge


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  Chapter 128 The Decisive Battle of Ironforge

  While the dwarves and orcs were fighting fiercely on the slopes, Herad also broke through the mountains of Dun Morogh and opened a passage on the side of Ironforge.

  On the slope, two torrents of steel collided fiercely, and the roar of guns and cannons was heard endlessly.

  Dwarf warriors and orc infantry are both armed to the teeth.

  However, the dwarves have muskets and artillery, and they have an absolute advantage in long-range attacks.

  Unlike advanced artillery that pursues accuracy and range, dwarf artillery is all thick and bulky, short-barreled artillery.

  The main gun on the steam tank has a caliber so large that people can drill into it!
  Although the range is a bit messed up, its power is amazing.

  One shot blasted out a pond, and the orc infantry on the battlefield did not dare to get together.

  Even if they are armed to the teeth, they will still be shocked to death when a cannonball explodes nearby.

  The power of this huge-caliber artillery shell cannot be compared with ordinary artillery shells.

  If the tank is too close to the impact point of the shell, it will be shattered by the shock wave.

  If the density of orc infantry is high enough, it won't be a problem to kill hundreds of them with one cannon!

  The gryphon knights hovering in the sky threw thunder hammers at the place where the orc infantry gathered.

  Every time a thunder hammer hits a crowd, dozens or even dozens of lives will be taken away.

  If the orc infantry wants to avoid being blown into the sky, or to enjoy a full set of electrotherapy services, they have to get into close contact with the dwarf resistance troops as soon as possible.

  Otherwise, their lives will be as cheap as straw!
  Herard looked at the retreating orc army and sighed that the Bronzebeard dwarves were indeed strong enough.

  Even without the help of the Wildhammer dwarves' gryphon riders, the Bronzebeard dwarves can crush an orc army armed to the teeth.

  The only weakness of the Bronzebeard Dwarves is that their numbers are too small and their combat endurance is insufficient.

  How strong would the complete dwarf kingdom be without the Dark Iron dwarves causing trouble?
  It is estimated that the invasion of Azeroth by the orcs will be ended in the Burning Steppes today.

  Because that is the territory of the dwarf kingdom.

  If the orcs dare to invade the dwarf kingdom, they will definitely have to pay the price!

  Even after experiencing the Great Schism, the dilapidated and weak dwarf kingdom still had a strong fighting capacity.

  The fierce battle going on on the slope no longer requires the coalition forces to continue to intervene.

  After analyzing the situation on the battlefield with senior coalition forces, Herard cast a spell to induce a small-scale, low-intensity earthquake, shaking down the one-meter-deep snow on the hillside, forming a massive avalanche.

  The orc army at the foot of the mountain encountered an avalanche and had no effective response except turning around and running away in terror.

  The speed of avalanches is very fast, even faster than the speed of high-speed rail.

  When the rolling snow waves invaded the orc army, they were like countless fast-moving ice and snow behemoths.

  This kind of terrible natural disaster is definitely not as simple as burying the target in snow!
  The strong air pressure it creates will have a suffocating effect on flesh and blood creatures.

  If you fight an avalanche head-on, you will probably die of suffocation.

  When you are buried by ice and snow later, cold and lack of oxygen are also terrible killer moves!
  On the slope leading to the gate of Ironforge, King Magni saw that the orc army at the foot of the mountain was defeated by an avalanche, and he suddenly activated the God's Descending Skill in excitement.

  Bronzebeard dwarves have the talent to communicate with the heart of the earth and gain the power of the earth.

  But only the top strong ones can obtain the power of the earth that is strong enough to activate the invincible gods descending to earth.

  Such a strong man is called the King of the Hill.

  The moment King Magni activated the god's descent to earth, his body that was originally no more than 1.4 meters tall expanded rapidly and turned into a giant rock dwarf nearly 3 meters tall.

  The tall and strong orc infantry were as vulnerable as chickens in front of the bigger King Magni.

  Huge rock axes and war hammers smashed the orc infantry into twisted and broken iron-clad flesh.

  No strong orc can compete with him.

  The two sides have fought countless times.

  Many strong orcs died at the hands of these hill kings.

  King of the Hill doesn't even need to turn on Descendants.

  First, he threw the storm hammer to stun him, and then he slashed wildly with his battle ax and hammer. All the strong orcs knelt down.

  The king of the hill who activates the gods to descend to earth can run rampant on the battlefield.

  However, activating the descent of the gods requires continuous consumption of the power of the earth.

  The duration of this powerful skill depends entirely on the power of the earth stored in the body of the King of the Hill.

  King Magni only lasted five minutes.

  Moreover, there will be a short period of weakness after the state of the gods is lifted. But this does not mean that the orc army can take a breather.

  Because there is not one King of the Hill.

  Soon another dwarf warrior grew in size and turned into a powerful giant rock dwarf.

  Facing the endless onslaught of these humanoid tanks, the already unstable orc army at the rear was helpless at this moment.

  At the tunnel exit halfway up the mountain, Herad cast a spell to create steps on the steep hillside.

  The heavy infantry and musketeers walked down in an orderly manner.

  The knights carefully calmed the horses and guided them down the mountain.

  People can walk directly down the steps, but the war horses must walk in a zigzag pattern to ensure safety.

  This caused heavy infantry and musketeers to join the battle, while the knights were still grinding.

  Fortunately, the orc army at the foot of the mountain was half disabled, and the battle between the two sides was not fierce.

  Otherwise, the knights will definitely regret it!
  The orc infantry who survived the avalanche retreated into the forest and fought fiercely with the surrounding human heavy infantry.

  It snows in cold Dun Morogh most of the year.

  The trees here are all cold-resistant species, and the materials are generally very hard.

  Orc infantry are in the forest and can avoid musket attacks to the greatest extent.

  But when the enemy has an absolute numerical advantage, all their resistance is in vain!

  The forest only delays their demise.

  Human heavy infantry is definitely no match for orc infantry in a duel.

  However, the human heavy infantry were all well versed in it and would never fight these tall and strong guys in a duel.

  Who lined up with you and got in one by one?

  Three or four of them swarmed forward and surrounded the orc infantry with shields.

  The armor level of the orc infantry has been greatly improved.

  However, this only improves their resistance to beatings, but cannot save their lives.

  There's no point in wearing armor when you're surrounded by enemies!

  The difference can only be a few seconds or ten seconds later.

  The human heavy infantry first held down the orc infantry, then lifted its helmet and stabbed it down. The battle was over!
  There were even brave musketeers who came up and put their muskets on the chests of the orc infantry and shot them.

  As fire and smoke rose, bullets ripped through the armor and chests of the orc infantry.

  Weapons like muskets were born to break armor.

  Although the magical world is different from Earth, there are better metal materials that can easily create bulletproof armor.

  But the orcs have very average metal smelting skills, and processing steel is already their limit.

  The steel-core armor-piercing projectile can penetrate the orc's steel armor without any pressure!

  Looking at the one-sided battle on the battlefield, the belated knights felt that it would be humiliating to join the battle.

  However, considering their merits, they still joined the battle.

  Since the horses could not run in the forest, the knights could only dismount and fight on foot.

  Knight masters are all-rounders on the battlefield.

  When they can't use lances, they still use heavy swords.

  In fact, knights are powerful warriors.

  In order to show their noble status, they specially learned to fight on horseback.

  Similar situations exist in other professions.

  For example, the five first-generation paladins sound like they should be knights who use the power of holy light.

  However, most of them cannot ride horses.

  Currently only Fordring and Dathrohan can fight on horseback.

  When these dismounted paladins entered the scene, the orc army's defeat accelerated.

  (End of chapter)
 

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