Chapter 37 Evacuate Stormwind City


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  Chapter 37 Evacuation from Stormwind City

  In the town hall of Goldsmith, not far from Stormwind City, Orgrim was thinking about a strategy to break the situation.

  If it were the orcs who drank demonic blood, their strategy would only be one word.

  That’s it!

  Why think so much? Just do it!

  As for how many people will die during this period, they don't care.

  Those orcs who drank demon blood have completely crazy thinking patterns!

  They enjoy chopping their enemies into pieces during battle, but never consider that they themselves will also be chopped into pieces.

  After careful consideration, Orgrim decided to use a trump card.

  Garona, a female half-orc trained by the warlocks, has been lurking in the human kingdom for three years and has gained the king's trust.

  Now, it's time to activate this poisonous fruit that you've carefully cultivated!
  The alien assassin controlled by the secret method quickly drew out the magic dagger rewarded by the king, and stabbed King Ryan in the back of the heart.

  King Ryan never imagined that he would die in such a miserable state.

  Garona, who was temporarily freed from the control of the secret magic, watched another friend die in her own hands, and could only sadly escape from the crime scene.

  This isn't the first time, and it won't be the last.

  As long as the secret method is not lifted, she will always be a puppet!
  News of King Ryan's assassination soon spread throughout the city.

  The wave of exodus intensified.

  This is Orgrim's conspiracy.

  I will not directly conflict with you, but I can destroy your morale through assassination.

  Even the king can be successfully assassinated, what else can't be assassinated?

  No one knows who will be assassinated next.

  As the city's population declines, its military strength will also be stretched thin.

  Aren't you going to get out by then?

  The tribe that has occupied most of the territory has plenty of time to waste with you.

  Faced with Orgrim's conspiracy, humans really can't come up with any solution.

  The orcs have an absolute advantage in strength.

  They would come and hang around outside the city gate every day, creating a tense atmosphere for the residents in the city and accelerating their escape.

  The merchant ships from various countries that came to provide material support were turned into passenger ships.

  The Kingdom of Kul Tiras, which has absolute say in the sea, urgently mobilized a large number of warships, merchant ships, and passenger ships to transport the refugees away with all their strength.

  As there were fewer and fewer people left in the city, Orgrim, who was paying attention to the situation in the city every day, finally found a good opportunity to launch an attack.

  When humans completely evacuate, Orgrim will not be so weak.

  There must always be a good fight at the end, and it is only right to end with the victory of the tribe!
  The timing of the orcs' attack is very tricky.

  They wandered around the city gate during the day, and then stopped moving as usual.

  When the sun went down in the evening, orcs appeared on three sides of the city and rushed into the city in various ways.

  Stormwind City is surrounded by mountains on three sides, and there is only a gap near the city gate that can pass through for large troops.

  Mountain roads that are too rugged elsewhere will eliminate most intruders.

  The orcs, however, spent a lot of time dealing with the situation.

  When launching a siege, they suddenly appeared from three directions and scaled the city wall using crude climbing tools.

  The offensive spread almost everywhere and occupied other areas except the port in a short time.

  The continuous bombardment of artillery from several ironclad ships could not prevent these guys from occupying the city.

  When orcs and humans become entangled, artillery becomes useless.

  In the face of orcs who are proficient in how to deal with thermal weapons, it is difficult to exert the effect of thermal weapons.

  Being stabbed hard by the orcs in the final stage of the evacuation, the fleet could only speed up its retreat.

  After evacuating the surviving troops and refugees, they used artillery to bombard the orcs in the city to vent their anger.

  But the orcs, who had been prepared for it, would not be fooled into being bombed. They are either lying in craters or hiding behind solid ruins.

  After drinking demon blood, orcs will develop an anti-shock constitution.

  It's difficult to stun them with normal strikes.

  This special physique is more effective when fighting against thermal weapons.

  Explosions that can shock ordinary people to the point of breaking their meridians can only scratch their itch.

  Unless the shell explodes at a very close distance.

  Otherwise, it would be difficult to kill these defensive veterans with special physiques.

  The fleet carried the last escapees from Stormwind City northward overnight to join this fateful journey of exile.

  This team, which persisted until the end, rushed far faster than other teams.

  The speed of ironclad ships is much faster than that of sails, and no matter what the wind blows on the sea, they can sail according to the planned route.

  The ship that set off first was still floating on the sea, and they had arrived at Nanhai Town in the northern continent of Lordaeron.

  Separated from the orcs by the vast sea, people finally felt safe.

  Although the subcontinent Lordaeron is connected to the southern continent through a bridge.

  But north of the bridge is the Arathi Highlands, where the Kingdom of Stormgar is located.

  The kingdom's warriors will guard the north end of the bridge.

  At the southern end of the bridge is the fortress of the Dwarf Kingdom.

  Those dwarves will not let the orcs easily step onto the bridge.

  It goes without saying that the safety of a bridge guarded by two powerful kingdoms goes without saying.

  Even if the orcs can penetrate the bridge defenses, it will be difficult for them to move forward.

  Because the Arathi Highlands are surrounded by mountains, the road leading to other human kingdoms in the west is blocked by Thoradin's Wall, which is over a hundred meters high.

  No matter how powerful those orcs are, there is no way they can capture this epic city wall!
  The facts are exactly what people think.

  After Orgrim captured Stormwind City and completely obtained the land of a kingdom, he hesitated when the planned march route reached the bridge.

  Although he still didn't know the situation of the defenders in this place, he could conclude that it would be difficult.

  And with such a large city wall on the map, are the mapmakers serious?

  Without seeing the city wall with his own eyes, Orgrim couldn't believe it at all.

  But his current troubles don't stop there.

  Further north from the currently captured territory of the Human Kingdom is a terrifying area filled with scorched earth and lava.

  His Blackrock clan is well adapted to the extremely hot and arid environment.

  But other clans in the tribe couldn't stand it.

  If you want to successfully pass through an area with such a harsh environment, you need to prepare a large amount of resource supplies.

  Moreover, the local aborigines called the Dark Iron Dwarves must be beaten until they dare not harass them again.

  The ambitious Orgrim immediately deployed the Blackstone clan to the front line.

  On that plain that was burning all the time, there was a fierce battle with the Dark Iron Dwarves.

  The Blackstone Orcs, along with the Fire-Belly Ogres who were also adapted to the hot environment, overwhelmingly uprooted the Black Iron Dwarves' strongholds in the wild, and fought those stubborn guys back to their base camp.

  But if they hit the opponent's core area, it will be difficult for the Blackstone Orcs to gain any more results.

  The Dark Iron Dwarves are slightly inferior to other dwarves in terms of physical strength due to their tendency to have a flame constitution.

  But they can still become powerful warriors.

  The Fire Constitution also gives them the ability to cast fire spells.

  Therefore, some good fire mages can be cultivated.

  When their strength shrunk to the base camp, the Blackstone Orcs no longer dared to attack their defense line easily.

  Those densely formed black iron dwarf warriors were all armed to the teeth with black iron lumps.

  If you rush in regardless, you may never come out again!
  (End of chapter)
 

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